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NodeHandshakeEvent.cpp
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/*
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* NodeHandshakeEvent.cpp
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*
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* Copyright (C) 2011 IBR, TU Braunschweig
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*
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* Written-by: Johannes Morgenroth <morgenroth@ibr.cs.tu-bs.de>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#include "
routing/NodeHandshakeEvent.h
"
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#include "
core/EventDispatcher.h
"
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namespace
dtn
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{
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namespace
routing
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{
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NodeHandshakeEvent::NodeHandshakeEvent(HANDSHAKE_STATE s,
const
dtn::data::EID
&p)
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: state(s), peer(p)
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{
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}
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NodeHandshakeEvent::~NodeHandshakeEvent
()
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{
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}
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const
std::string
NodeHandshakeEvent::getName
()
const
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{
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return
"NodeHandshakeEvent"
;
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}
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std::string
NodeHandshakeEvent::getMessage
()
const
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{
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switch
(
state
)
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{
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case
HANDSHAKE_REPLIED
:
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return
"replied to "
+
peer
.
getString
();
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break
;
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case
HANDSHAKE_COMPLETED
:
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return
"completed with "
+
peer
.
getString
();
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break
;
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default
:
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return
peer
.
getString
();
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}
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}
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void
NodeHandshakeEvent::raiseEvent
(
HANDSHAKE_STATE
state,
const
dtn::data::EID
&peer)
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{
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dtn::core::EventDispatcher<NodeHandshakeEvent>::queue
(
new
NodeHandshakeEvent
(state, peer) );
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}
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}
/* namespace routing */
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}
/* namespace dtn */
dtn::routing::NodeHandshakeEvent::HANDSHAKE_COMPLETED
Definition:
NodeHandshakeEvent.h:38
EventDispatcher.h
dtn::routing::NodeHandshakeEvent::raiseEvent
static void raiseEvent(HANDSHAKE_STATE state, const dtn::data::EID &peer)
Definition:
NodeHandshakeEvent.cpp:58
dtn::routing::NodeHandshakeEvent::HANDSHAKE_STATE
HANDSHAKE_STATE
Definition:
NodeHandshakeEvent.h:35
dtn::routing::NodeHandshakeEvent::peer
dtn::data::EID peer
Definition:
NodeHandshakeEvent.h:50
dtn::core::EventDispatcher::queue
static void queue(E *evt)
Definition:
EventDispatcher.h:112
dtn::data::EID
Definition:
EID.h:34
dtn::routing::NodeHandshakeEvent::~NodeHandshakeEvent
virtual ~NodeHandshakeEvent()
Definition:
NodeHandshakeEvent.cpp:34
dtn::routing::NodeHandshakeEvent::getName
const std::string getName() const
Definition:
NodeHandshakeEvent.cpp:38
NodeHandshakeEvent.h
dtn::data::EID::getString
std::string getString() const
Definition:
EID.cpp:374
dtn::routing::NodeHandshakeEvent::getMessage
std::string getMessage() const
Definition:
NodeHandshakeEvent.cpp:43
dtn::routing::NodeHandshakeEvent::state
HANDSHAKE_STATE state
Definition:
NodeHandshakeEvent.h:49
dtn::routing::NodeHandshakeEvent
Definition:
NodeHandshakeEvent.h:32
dtn::routing::NodeHandshakeEvent::HANDSHAKE_REPLIED
Definition:
NodeHandshakeEvent.h:37
daemon
src
routing
NodeHandshakeEvent.cpp
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